I make video games. I’ve worked on a variety of titles like the critically acclaimed real-time strategy games series, Close Combat, first-person shooter, Section 8, and top-selling sports franchises, Madden NFL Football, NCAA Football, and NBA Live Basketball.
I’ve spent the past 19 years, combining my love of technology, video games, science fiction, and sports into video games for people to enjoy on their PCs, video game consoles, and mobile devices.
Madden NFL Mobile Release 15
Release 15 of Madden Mobile went live on January 17th, 2017. This release now allows you to share your lineup and pack openings on Twitter, Facebook, and any other installed mobile app that supports sharing. It makes it much easier. The release also contains improvements to Gameplan counters by adding additional types of counters instead of full on blitz 100% counter. For more information about the other releases of Madden Mobile, see my game page. It’s never too late to pick it up in the iOS App Store, the Google Play store, and Amazon App Store.
NBA Live Mobile Release 3
Release 3 for NBA Live Mobile was released on December 5th, 2016. It added League vs. League competition. Battle against other leagues in a three quarter per person. The league with the most points wins. There was also various gameplay improvements including some changes so that each of your line-ups plays differently. One of the best improvements are the set shortcuts during pack openings. This was a change that was brought over from Madden. Release 3.1 was released on December 16th. It fixed various crashes, improving the stability of the game. For more information about this game, see my game page. Pick up the game today in the iOS App Store and the Google Play store.
To see a list of the games I’ve worked on visit my Games Page.