I make video games. I’ve worked on a variety of titles like the critically acclaimed real-time strategy games series, Close Combat, first-person shooter, Section 8, and top-selling sports franchises, Madden NFL FootballNCAA Football, and NBA Live Basketball.

I’ve spent the past 19 years, combining my love of technology, video games, science fiction, and sports into video games for people to enjoy on their PCs, video game consoles, and mobile devices.

Currently, I’m a Senior Development Director for EA SPORTS working on Madden and NBA Live for iOS and Android.

Latest Releases

Madden NFL Release 20

Release 20 of Madden NFL went live on December 5th, 2017. This update focused on changes to Leagues. It added League Survival, a mode where you work together with the other members of your league to complete a series of challenges for rewards. You can now contribute to your league which will allow you to rank up and provide shared rewards for everyone in your league. In addition there’s improved Tournament rewards and we’ve sped up pack openings. We fixed an issue with push notes not working 100% in update 20.1 on December 15th. For more information about the other releases of Madden Mobile, see my game page. It’s never too late to pick it up in the iOS App Store, the Google Play store, and Amazon App Store.

NBA Live Release 7

Release 7 of NBA Live was the kick off of Season 2 and went live on November 1st, 2017. One notable change is the dropping of “Mobile” from the name of the game. It’s now just NBA Live. In the new season we’ve introduced a new currency called Rep in Head-to-Head games. You can use this currency to upgrade players. Similar, to Madden, you can now upgrade your players with training points, increasing their OVR and underlying stats with each level increase. We’ve decreased the number of lineups down to two: NBA and Classic. For the classic lineup, you collect NBA Legends and use them on the specialized courts. Also introduced to each lineup is the coach. Match the players with the coach’s style in order to gain boosts. On November 3rd, 2017, Release 7.1 was released for iOS only in order to make the game compatible with the iPhone X. Release 7.2 was released on November 17th and included a fix for a slow frame rate and crashes on some devices. We fixed a video in the iOS Store with Release 7.3 on November 30th. Release 7.4 was released on December 18th. It was a pretty significant update with several stability fixes, more updates for the iPhone X, and a lot of gameplay fixes and tweaks. For more information about this game, see my game page. Pick up the game today in the iOS App Store and the Google Play store.



To see a list of the games I’ve worked on visit my Games Page.