I make video games. I’ve worked on a variety of titles like the critically acclaimed real-time strategy games series, Close Combat, first-person shooter, Section 8, and top-selling sports franchises, Madden NFL Football, NCAA Football, and NBA Live Basketball.
I’ve spent the past 18 years, combining my love of technology, video games, science fiction, and sports into video games for people to enjoy on their PCs, video game consoles, and mobile devices.
Madden NFL Mobile Release 13
Release 13 of Madden Mobile went live on September 26th, 2016. This release added the elements of the game we would end up using for the Most Feared Halloween Program. Mainly a quest system and an easier way to augment players. It also included some Auction House improvements including a way to filter on the program. For more information about the other releases of Madden Mobile, see my game page. It’s never too late to pick it up in the iOS App Store, the Google Play store, and Amazon App Store.
NBA Live Mobile Release 2
Release 2 for NBA Live Mobile was released on September 26th, 2016. It’s the beginning of a new basketball season with new rosters and new players added to the game. We also added support for 4 more languages: Korean, Brazilian Portuguese, Russian, and Turkish. We also added support for a special 6th lineup, which premiered as the Rookie Line-up. Collect a new currency in order to get new players for this lineup who can also be used in your other lineups as well. To support the new 6th line-up, we added an objective system. Release 2 was the first release by the Tiburon team in Orlando, Florida. Release 2.1 was released on October 20th, which fixed some crash that some of our users were seeing. For more information about this game, see my game page. Pick up the game today in the iOS App Store and the Google Play store.
To see a list of the games I’ve worked on visit my Games Page.